Day 2 of DHSI 2014: the intersection of theory, games and pedagogy
The Digital Humanities Summer Institute at the University of Victoria is the place to be this week, if Digital Humanities is your thing. I have spent the last 2 days discussing the mechanics of games, the theory of games, the educational purpose/rationale/divide of games – and meeting some of the most interesting, amazing and fun people in and around academia. I also discussed DH in Latin America (it’s growing and it is consolidating!), the future of the Digital in the Humanities and in academia and how to reward it, assess it, recognize it; heard a ton about TEI and APIs and digital mapping, archiving and reviewing. That was Monday and Tuesday. Tomorrow morning, I design a game. Tomorrow afternoon I make it.
In the meantime I also got permission from another awesome student the upload this rap he made about the “Latin America stacks” at the UC Riverside Rivera library. The rap is great, and it comes complete with the sound of his flip flops. So adorably SoCal.
DH is so clearly also about pedagogy, although that has gotten a lot less coverage here so far. I suspect that is soon to end. I wouldn’t be in DH if it weren’t for the pedagogical aspect, and I suspect that without our students (some who make awesome videos and raps for a library project), DH would be a much emptier, lonelier, marginal field. It is the pedagogical innovation, disruption and creativity that makes DH relevant beyond the narrow confines of academe.
From the 2014 DHSI, to be continued…
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